#ifndef ENEMYATTACK2_H
#define ENEMYATTACK2_H

#include <QPixmap>

class enemyattack2
{
public:
    enemyattack2();

    //更新坐标
    void updatePosition();

    //攻击（激光）资源对象
    QPixmap m_enemyattack2;

    //激光坐标
    int m_X;
    int m_Y;

    //激光边框
    QRect m_Rect;

    //激光状态
    bool m_Free;

    //激光速度
    int m_speed;
};

#endif // ENEMYATTACK2_H
